![]() ![]() ![]() And it began to look a lot more like a marketing strategy: By executing a beta-beginning-core triumvirate for three separate games, it looked suspiciously as if Fantasy Flight Games had figured out how to sell the same core rules nine times over.Īnd there’s really no justification for it. … but then they did it again for Age of Rebellion and for Force and Destiny. And it wasn’t the first (nor the last) time that a beta program had a price of admission. Nobody was being forced to pay for it if they didn’t want to. And that’s largely because I find Fantasy Flight’s packaging of the game absurd.īack in 2012 when they released the beta version of Star Wars: Edge of Empire for $40 I didn’t have a problem with it: It provided early access to the game. Over time, though, I started putting the book back faster and faster, and eventually I just stopped picking them up. Then I’d look at the price, realize I wasn’t likely to get a Star Wars game together any time in the near future, and then slowly put the book back on the shelf with a lingering pang of regret. For several years I would walk past them in game stores, pick them up, and say, “Wow!” The core rulebooks for Fantasy Flight’s iteration of the Star Wars Roleplaying Game are incredibly gorgeous. ![]()
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